Splits
This function extends all layer modes with octave, velocity, note length, pan, probabilistic, offbeat, sharp/flat, sustain and portamento splits.
This feature unlocks some marginally different effects already in the TNR.
This function introduces a number of layer meta controllers : Velocity, Pan, Volume, Sound length, Chorus amount, Reverb amount, Probability
This function combines Conway’s Game of Life to a score mode.
This function adds a new genuinely probabilistic layer type, called Rain.
This feature increases the number of MIDI CC message types that are recognised by the TNR.
This function introduces a number of meta controllers that affect the on-board sounds.
This page describes the TNR hardware (as much as I know).
This page discusses the TNR’s baseline MIDI transport implementation, and some extensions.